Keeping it rough and simple: These are some simple conceptual ideas for what the world of Redemption will look like. They're mostly the main capital cities of the clans.
EchoClan: City in the Sky
As the halfway point between opposite sides of the continent, trade industry here is massive. Sky ships park at the docks surrounding each island. This is also a major black market port for sky pirates.
ForestClan: Tree of Life
The giant tree at the center of this metropolis creates a life-sustaining energy similar to that of electricity, and it powers the city. The chief actually lives inside this tree, and his palace only makes up about 1/16th of the tree's total size.
PsyClan: City of the Future
Psyclan citizens can only catch tidbits of glances into the future, and one of those tidbits happens to be future technology. They create what they see, and viola! The city of the Future is made a modern reality in PsyClan city.
PuriClan is a city founded by monk nomads who originally moved to have peace and quiet freedom in their major monastery. Now, Puriclan is a thriving community made up of their descendants who loosely follow the old traditions of their ancestors. Also, they make great pottery.
SpiritClan is a feisty, gorgeous, horseshoe island whose inner edge is made up of a giant island-wide waterfall. The cities are small, and the communities are tightly bound to each other. Do not mess with them.
ToxiClan wasn't always like this, but after the rule of Kasaidan began, the citizens who couldn't afford livelihood had no choice but to work in slummy factories that power the nicer cities in the domes. The president of ToxiClan took advantage of the loss of hope after Kasaidan and put these ideas into action. He's not too loved among the workers, but the dome-dwellers are unknowledgeable and love his ideals.






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